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1. Call for CREST university project ideas - in EVE Technology Lab [original thread]
Pete Butcher wrote: Well, you really shouldn't take CREST or XML API as examples, unless you want to show how to NOT design an API. Both undocumented; XML API is full of inconsistencies and strange hacks (-2 quantity means your item is a BPO - ...
- by Executus Primus - at 2016.03.17 15:27:45
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2. Call for CREST university project ideas - in EVE Technology Lab [original thread]
Hi, i am currently evaluating whether i could use the EVE CREST API to teach computer science bachelor students. It is a course for "Web Engineering & Security" and one topic i would like to get across is how to access and design modern REST/...
- by Executus Primus - at 2016.03.16 17:15:13
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3. T1 Logistic Frigates need a revisit - in Player Features and Ideas Discussion [original thread]
T1 Logistic Frigates need a balancing revisit: They are not useful in their current form: * slow to get away * poor range to avoid damage or get away / apply reps * high signature for a frigate * miserable tank even for a frigate * of the frigat...
- by Executus Primus - at 2013.05.16 07:25:00
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4. Getting More Players Through Their First Two Months - in EVE General Discussion [original thread]
Making it too easy on new players is the wrong way to go IMHO. Making something easy/dumb for players is never a good substitute for making something interesting. That is especially true for eve players, which arguably like challenge, otherwise th...
- by Executus Primus - at 2012.11.17 18:34:00
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5. Sticky:[Winter] Ewar Tweaks for Retribution - in Player Features and Ideas Discussion [original thread]
Denuo Secus wrote: I REALLY like the mentioned idea of making ECM strength affecting the jamming length instead of the jam success. This would solve all the issues. ECM would be relieable for any ECM pilot! What I don't like about ECM is the ...
- by Executus Primus - at 2012.11.11 09:40:00
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6. Sticky:[Winter] Ewar Tweaks for Retribution - in Player Features and Ideas Discussion [original thread]
I am not sure i like the ECM changes because they all seem to be balanced around the falcon scenario. Considering the changes (especially the skill change), the general idea seems to be that ECM is too strong. Personally i don't think that is tru...
- by Executus Primus - at 2012.11.11 00:18:00
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7. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
The premise HMLs get rebalanced on is sort of flawed. They are compared to other long range weapons, for instance artillery of minmatar ships. That premise is flawed because the plattforms these weapons operate on are vastly different. The only r...
- by Executus Primus - at 2012.11.10 23:50:00
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8. Sticky:[Winter] Logistics Frigates - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: Executus Primus wrote: Sheynan wrote: It has a fuckton of sensorstrength though, compared to the Burst. ecm resistance is arguable not that important with frig fleets where your power projection is distributed. Un...
- by Executus Primus - at 2012.11.10 19:58:00
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9. Sticky:[Winter] Logistics Frigates - in Player Features and Ideas Discussion [original thread]
Sheynan wrote: It has a fuckton of sensorstrength though, compared to the Burst. ecm resistance is arguable not that important with frig fleets where your power projection is distributed. Unless all people start to fly griffins.
- by Executus Primus - at 2012.11.10 16:50:00
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10. Sticky:[Winter] Logistics Frigates - in Player Features and Ideas Discussion [original thread]
Not exactly well balanced, the bantam is worse in any configuration than the burst. Lets assume a standard fit: [NEW Burst, New Setup 1] Beta Reactor Control: Capacitor Power Relay I Beta Reactor Control: Capacitor Power Relay I Damage Control I...
- by Executus Primus - at 2012.11.10 15:19:00
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11. Jump Drives, breaking Eve for years - in EVE General Discussion [original thread]
I think one of the major issues i have with the current mechanics is, that it impacts negatively the way massive warfare is conducted. This is based on the current sov mechanics and jumpdrive capability. A major sov war would should be a massive ...
- by Executus Primus - at 2012.05.09 09:51:00
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12. droneship get their own drone dmg mods/normal drone dmg rigs - in Market Discussions [original thread]
The dmg mod is 15 % now, pending further changes. That alone puts the Rattler past a CNR, which is the relevant benchmark here. Vindi - i hope you didnt mean blaster fit, because that isn't exactly practical. Mach - high maintenance (need to move...
- by Executus Primus - at 2012.05.05 19:14:00
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13. On CCPGÇÖs discrimination against New Chinese Capsular - in EVE General Discussion [original thread]
Whitehound wrote: Executus Primus wrote: If CCP uses IP addresses for identification, that is borderline stupid. Most services in Europe at least use dynamic IP addresses for allocation with DSL lines. In Germany for instance ... Dynamic i...
- by Executus Primus - at 2012.05.05 15:38:00
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14. On CCPGÇÖs discrimination against New Chinese Capsular - in EVE General Discussion [original thread]
If CCP uses IP addresses for identification, that is borderline stupid. Most services in Europe at least use dynamic IP addresses for allocation with DSL lines. In Germany for instance it is the default to get a different IP with every PPPoE conne...
- by Executus Primus - at 2012.05.05 12:59:00
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15. droneship get their own drone dmg mods/normal drone dmg rigs - in Market Discussions [original thread]
Apparently the new test server build will have cap-injected boosters boost twice as much as regular boosters, however with a 60 sec reload after cap charges have expired. So this favours short solo engagements. I guess big winners are Merlin, Haw...
- by Executus Primus - at 2012.05.05 11:58:00
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16. droneship get their own drone dmg mods/normal drone dmg rigs - in Market Discussions [original thread]
I think it is fair to assume that these drone mods - like all drone mods do right now i might add - will affect sentries. The 12% damage mod is a, and i quote "very conservative start" on the test server. It is safe to assume that these mods will...
- by Executus Primus - at 2012.05.04 22:52:00
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17. New mods and rigs coming to SISSI - in Ships and Modules [original thread]
The worm is starting to look real good now. Drone dmg bonus + medium cap-shield booster looks interesting.
- by Executus Primus - at 2012.05.04 11:31:00
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18. So, let's say a friend wants to learn solo pvp... from scratch - in Warfare & Tactics [original thread]
Yiole Gionglao wrote: There's those empty slots on my account and i ask myself: what about actually trying PvP with a PvP alt? I do have some questions, so, let's start... please be clear, i don't know anything on PvP. 1: Is solo PvP susta...
- by Executus Primus - at 2012.05.02 13:50:00
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19. Anchor Bubble & Bot Hunting - in Warfare & Tactics [original thread]
Considering many ratting bots behaviour to log off, does an anchored bubble count as player aggression? Consider this scenario: 1. Place blubbles in every third belt 2. jump out of system 3. wait for bot to log back on 4. wait 5 mins 5. jump in,...
- by Executus Primus - at 2012.01.15 12:30:00
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20. Walking In Stations (Incarna) Bandwidth usage - in EVE General Discussion [original thread]
I think it is safe to assume that since Incarna at the moment is a single player "experience", there is no need for communication with the server. I would assume that the client communicates with the server as soon as you hit some buttons of conse...
- by Executus Primus - at 2011.06.28 21:06:00
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